The story
It is named for a mother, Agnes, and it begins where every child begins: at home.
A toddler points at the screen and Agnes says the word back in the child's own language. The same child grows into reading, spelling, math, science, music, coding, and a faith journey, all as play. Years later, that very same account opens a whole school in Buea: classes, a timetable, teachers, report cards, fees, and payroll, run by the family that started with bedtime lessons.
And when a child cannot pay, the school awards a community bursary, and it prints as a real, branded letter the child carries home. One platform, one journey, from a first word to a graduation.
Learning that feels like play
15 learning zones, and they teach before they test.
Every game teaches a concept first, then checks that the child understood it, so play is never just matching icons. Fifteen learning zones cover the whole child: Math Kingdom, Spelling Bee, Reading Rainbow, Science Lab, Art Studio, Music Room, World Explorer, Cultural Corner, Coding Camp, Language Lab, Money Matters, Life Skills Lab, IT Basics, Nature & Geography, and Faith Journey. Age and grade gates adapt the experience for the youngest learners without mixing advanced concepts into early practice.
Faith Journey
A full 7-activity zone of its own, with a bible explorer, a prayer garden, a walk-with-Jesus, and more, for families who want faith woven into the same place they learn everything else.
Always something new
Beyond the game catalog, adaptive adventures respond visibly to learning: correct answers move the world, clear named stages, build streaks, and unlock equipment and destinations. Reduced-motion and low-device fallbacks keep those experiences accessible.
Personal without curriculum drift
The right learning plan, explained in a way the child understands.
One profile per child
Exact grade, interests, family values, and persisted mastery stay isolated per learner. Interests change analogies and stories, never the correct answer or approved difficulty.
Grade-safe progression
Explicit grade plans gate concepts and number ranges across math, spelling, science, reading, coding, money, world learning, and life skills.
Versioned curriculum
Country and framework releases carry official sources, exact objectives, prerequisites, vocabulary, review history, and effective dates.
Controlled freshness
Independent review, pilot audiences, explicit family and school adoption, version diffs, freshness warnings, and audited rollback keep updates safe.
The guide
Agnes, and a cast of 46 companions.
Agnes, the voiced guide
Named for a real mother, Agnes is the warm, voiced assistant who greets the child, explains, and encourages in the child's own language, so no child learns alone.
46 named companions and tutors
A whole cast of AI friends, including subject tutors mapped to each zone (Alino for IT, and more) and reward companions a child unlocks as they grow.
Resilient, affordable AI
The AI runs a resilient, cost-efficient AI stack, so the guide keeps working, and stays affordable, at scale.
AI Lesson Builder for teachers
Teachers build lessons with an AI Lesson Builder, and the platform generates quizzes and real-time challenges, so fresh material never runs out.
Homework help without retyping
Take a photo, upload one, or type the question.
Homework Helper accepts a live camera photo, an existing image from a computer or phone, or a typed question. Agnes extracts the questions, reveals a child-friendly solution one step at a time, and reads each step aloud using the learner's name. A family-owned child profile is verified before study materials are saved.
The family in control
One secure account, the whole household.
Many children, one account
One secure family account holds every child, each at their own level and pace, with progress analytics for the parent.
Screen-time and daily challenges
Per-child screen-time controls keep play healthy, and a daily challenge gives every child a reason to show up.
Play Together
One hub organizes shared-screen game night, cooperative room-code adventures, friendly races, duels, and staged spelling, math, and geography tournaments. Non-advancing players stay as spectators, and everyone receives an Agnes award.
Celebrations
Achievements, Agnes-signed certificates, progress and streaks, friendly standings, family rewards, and optional customizations now live in one clear destination.
Make and create
A chore-economy that rewards real-world effort, a storybook studio, and an art hub, so children build and create, not just consume.
The platform becomes the school
A complete K-12 school, on the same account.
This is a whole product inside the product. When a family or a community is ready, the same platform runs an entire school:
Students and classes
Student enrollment, classes, teachers, and teacher, parent, and student portals, with a timetable everyone can see.
Grades and report cards
Attendance, grading, report cards, curriculum, lessons, assignments, and behavior, all in one record per child.
The back office
Fees, HR, and payroll with printable payslips, plus scholarships with printable award letters, run the business of the school.
Staff training and live class
Mandatory role-based staff training with an 80% quiz gate, a live virtual classroom with host mode, academic-year settings, and school pricing.
Built right
Everyone's language, any phone, and private.
- 21 languages, every screen, so a child learns in the language they think in.
- Any phone, even offline, installs like an app; core flows work without signal and sync on reconnect.
- Role-based privacy, database-enforced, so each family and each school sees only what it should.
- Branded printable documents, payslips, report cards, and scholarship letters, each carrying the school's name and the TaTech motto.
- A marketplace and a mentor-portal, where real content creators publish courses, plus a referral system, an in-app test runner, and a platform console.
Get started.
Start at home with one account for every child, then open your school on the very same platform when you are ready.